XLR8 wrote: ↑Mon Mar 14, 2022 8:53 pm
There's a plugin available for Sketchup that among many other things, allows the user to defining axis of rotation, degrees of motion, etc. so that one could animate complex systems like suspension and steering components. I've never taken the time to install or learn the plugin but it certainly would come in handy to study Ackermann effect and bump steer. Maybe someday.
Very nice work, by the way.
Thanks...
I'm using Fusion 360, here, and it seems that motion study is possible without the requirement of a plugin... And as said, as I did not draw the arms in the right angle, I'll need to correct this, and that will be the way to go for this...
And As for the learnings, I can right away tell :
- I learned a lot about Fusion 360. My first real project was the Marui Samurai Rims, the second is this one. I would probably do differently if I had to redo the same project.
- i noticed a few things modeling this car which left me a bit hungry about Nichimo's cars and history.
1. This car is the first one, and although they look the same, it seems that the Vantage FF do not have exactly the same chassis or there was an iteration of it.
2. The front right gearbox halve of the Exceed 443WDS is the symmetry of the left one of the Spirit FF/Vantage FF. I studied the manual, and I may want to model it as well at some point, as it is indeed interesting
I had a lot of fun doing this. Among the things I still have to do is to prepare my parts to be printed in MJF/SLS PA12 to get my Nichimo back on the road. The chassis is already done (in transit), and I'll decide if I print only the broken parts or the full plastic parts once I get it.