KidAgain wrote: ↑Sun Apr 28, 2019 11:43 pm
Phin should I be so concerned about what you explained on a car that will be going straight? Can I raise the ball cups on the arms a couple mm's?
Definitely...because if you have bump steer the car won't go straight. Bump steer will involuntarily turn the wheels as the suspension works which will obviously turn the car. It'll defeat any benefit you gained from the extra caster you added.
Move the arms and see if the front axles want to turn at all. If the axles turn that's bump steer. While you're at it check how your camber changes. You'll want your front tires to stay flat to keep the car straight.
When guys used to flip their caster blocks like you did, they also bent the arms on the steering knuckle up to raise the ball studs. This was on the original RC10 steering knuckles though, which were less rigid than the Worlds inline knuckles. Just adding spacers to raise the ball studs may or may not help. What I mean by that is while you're raising the ball studs up you also end up moving them back. It's trading one possibly bad tie rod angle for another. One thought might be to drill a new hole for the ball stud further up on the knuckle. That could raise and straighten out the steering tie rods some. You will lose some Ackermann steering but drag cars don't need that anyway.
There's a good reason RC drag cars use simple beam front suspension instead of a-arms. Beams eliminate 90% of the stuff that makes a-arms better at handling and keep only what helps your car go straight.